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Windows: Flash 8 or 9 AS2.0 swf + mProjector
3.1.0
Macintosh: Not Yet Available
mApplication.sendMessage(applicationName:String, message:String) : VoidapplicationName - Name of the target mProjector application.
message - Message to send.
NOTE: The message will be received as space delimited array of strings much like a command line arguments (mApplication.getArguments()). Sending "hello from app 1" will be received as the array [hello, from, app, 1].
Nothing.
Method; Sends a message to another mProjector application. This call will trigger the event handler mApplication.onMessage() in the target application.
This sample sends the message "hello from app1" to an application named app2.
appName_ti.text = "app2";
message_ti.text = "hello from app1";
receive_ti.text = "----";
send_btn.onPress = function() {
mApplication.trace("sending message");
mApplication.sendMessage(appName_ti.text, message_ti.text);
}
mApplication.onMessage = function(args:Array) {
mApplication.trace("received message");
receive_ti.text = args.join(" ");
}http://www.screentime.com/downloads/mp/code/sendMessage.zip
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