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Debugging your application in Flash.
Nothing here has changes since the last version. If you are developing using Flash, you will use mApplication.trace() and the Console window (on the Mac or TraceViewer on the PC) to debug your application at runtime.
mProjector functionality is only available after the SWF is compiled into an application and NOT at SWF runtime in the Flash debugger. For example, when playing as SWF in the Flash IDE calling mWindow.center() does not move the window. If autotracing is on, which you can set with mApplication.enableAutoTrace() (and passing "true" as the only parameter), you will see the command trace to the Flash IDE window but nothing will happen. The method becomes effective once the SWF is compiled into an application and run.
For more information on Flash IDE and mApplication.trace() debugging see Debugging Your Application.
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- AS2 Migration
- Getting Started - Flash
- Debugging in Flash
- Building your application from inside Flash
- Getting Started - Flex
- Debugging in Flex
- Using mProjector - Compile Your SWF into an Appli
- Customizing The About Window
- Debugging Your Application
- Launching Application at Startup
- Mac vs. Windows Application Development
- Menus
- Dynamic Window Creation
- Application Basics
- mProjector Class Basics
- Add Remove Programs Control Panel
- Fullscreen and Center
- Check Connection and Download File
- Choose Files
- Creating an Installer
- Creating and Controlling Multiple Windows
- Cut, Copy, and Paste (Windows)
- Desktop Shortcut and Start Menu Support
- Drag and Drop Files
- Embedding HTML and other Media types
- Flash-Shaped Windows
- Message Box
- Open Documents
- Project Files
- Reading and Writing to Hard Drive
- Startup Application
- Wallpaper and Screensaver
- Window to Window Communications
- Working with Included Files
- Context Sensitive Menus
- Alert User
- Screen Resolution
